Is there a simplistic way of making npc dialogues for specific ones?

So, I want some npcs to be quest givers and I want some to be merchants. I don’t know how pages should work for all the npcs, so I’m wondering if there’s a simple method to implement pages through scripts for each specific npc. Is there?

Obviously there would be, but it depends on how you decide to go about it.

For NPC dialogue, I usually follow the patterns set by the Lua Dialogue System. It allows for intuitive creation of dialogues and is generally far superior to the legacy dialogue system. Creating different dialogue trees for different NPCs could never be easier (excluding how it is no longer maintained).

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