Is there a top/bottom equivalent to CFrame.LookVector/CFrame.RightVector?

I’m making a ground crashing system where it continuously raycasts to see if there are any parts below it can crash into, the problem is I don’t know how to make the raycast be shot towards where the bottom of the hrp is facing.

There exists a neat thing called Instance.CFrame.UpVector

I tried CFrame.TopVector and completely forgot to try something like this

Eitherway it works so I don’t care

You could also check the documentation so you don’t need to guess

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.