Just curious, or do I have to write my own?
If you’re referring to grabbing any color on the screen and setting the UI’s Background/ImageColor3 to it, the Color3 property picker includes this behavior by default:
I mean more similar to Photoshop’s color picker, where you might mouse over a UI and click it, then use the same tool or another tool to paste the color picked.
You can add it to your custom colors and it will technically serve the same purpose. It’s not as convenient, but it’s more convenient than putting in the RGB/HSV every time.
Yeah that’s true but the problem for me falls with digging through my hiearchy just to use the same colors I might need elsewhere. I might just end up scripting my own plugins for this convenience if that’s the case.
I mean there’s a pretty large number of spaces in the custom colors section, surely you aren’t implementing more than 10 - 12 new colors every hour or so. Going through the hierarchy once every now and then doesn’t seem too much of a price to pay.
Additional Solution:
Install the F3X plugin, and select objects with that, it ignores models and will allow you to immediately select the part you are looking for.
Parts? No this is a UI.
Not that I know of.
I actually screenshot stuff and paste the image into paint and use the color grabber to get the RGB of colors I’ve liked before. A plugin like this would be cool.
Not sure if it’s possible to make a studio plugin like that because it wouldn’t know which gui you are selecting but its possible to script that ingame