I feel really demotivated right now because of the mesh limit. I wish to import the train model created in Blender to Studio, which is around 300k tris:
is there a way to bypass the hard limit of 20k tris without having to import a billion separate meshes and boosting memory to the moon?
One option is to decimate and have a slightly lower quality mesh. Another option is to separate the model into groups of 20k tris and upload them separately. I would also recommend (if some train cars are identical) just upload them once then copy them in studio.
The middle ones and the two in either end of the train are so I will for sure follow this tip.
I’ll try to limit the amount of tris in a mesh as well, thanks for your help.
wait, but wasnt the max 10k tris?
The new mesh importer allows you to upload meshes with up to 20k tris. This is not the occasion with default mesh parts. You need to use the importer for the updated limit.