Is there a way to check Local output?

Hello , so i was wondering if there is a way to analyze the local output of a player to prevent cheaters (ill share code if i find how to , or if someone tell me how to do that)

thanks :slight_smile:

You would use LogService to read output.

I will also include the classic β€œdo not rely on this,” because it’s client-side, and it will be bypassed.

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