Is there a way to check the Rate of local scripts inside the developer console?

Title really says it all… I want to see if i can track which of my scripts are the ones slowing my game performance down… And a bonus question, would merging lots of misc scripts into one (none of these scripts run on loops) be best for performance? or would the impact be negligible…

PS: What i mean by the descriptions is something like the Scripts tab inside the actual developer console, i wasn’t able to see any locals there so i assumed it’s just not possible, but i may be wrong


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