this might seem like a dumb idea, but uh one of my game out of all my games, is getting visits, every 3 days i check, 100+ visits, but nobody is ever active? and when i check the sales of my group, ppl are getting private servers. so uh ye is there a way to check or no?
You can either:
- Use a proxy to send a message containing the Player’s information through a Discord webhook (if you have Discord) whenever a Player joins (you would probably have to pay money to host a proxy)
- Use datastores to log each Player’s User ID that joins, and use a
for
loop to print out the list of Players who had joined your game (free!!1)
There are probably other ways to go around this, but these are 2 ideas for you to consider.
ye i would rather take the 2nd method i dont wanna pay money, but uh thx this is gonna be helpful! do u want me to mark u as solution or n o
You can just mark the solution yourself, no need to ask
You dont need money for a proxy that works 3 times a day
ye i just made a webhook now whenever a play joins it sends me a message in a server
You didn’t use a proxy to send messages to the Discord webhook?
Discord blacklisted requests from Roblox due to the large amounts of messages being spammed into webhooks. This makes the webhooks only work in Studio if you don’t use a proxy.
uh its working for me greatly btw just because of this i found someone random join my game, it works in normal roblox too
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.