I’m trying to make a dynamic facial expression based on spatial voice system.
When a player is speaking, their character’s mouth will move and their facial expressions will change depending on the loudness of their voice.
I don’t think Roblox will add voice recognition soon so it couldn’t get more advance than that.
The problem is that I had no idea how to know that a player is currently speaking and get their voice loudness while they’re speaking.
To my knowledge, I think these features aren’t implemented yet but could these features will be added in the future?
Any help or some information will be appreciated!