Is there a way to detect a when a player stops typing in a text box?, typing to only filter stuff after the player is finished typing
This question is about when finished text in direct typing mode, correct?
Not sure what this means, probably because im dumb but kinda as in when a player hits enter in the textbox / clicks a new textbox
like they are no longer typing in that box anymore
I believe there is a textbox:IsFocused() function for things like that, if that returns false they’re probably done.
yeah, but wont it return false even if they have never typed in it before?
You can find it by this
.Text==""
alright, but what if i already have preset text there?
wondering because i have randomly generated stuff
https://developer.roblox.com/en-us/api-reference/event/TextBox/FocusLost
This event/signal fires whenever the particular textbox is unfocused (return key pressed, element outside of the textbox is clicked etc.).