Hello! I want to know if there’s a way to disable the core controls for console, as it seems to be interfering with mapping the controls of my game. I’ll use the worst offenders as an example: there’s a dash function that can’t be used despite the button i mapped it to doing literally nothing (Right Trigger/R2), and there’s an air jump ability that I can’t use on the same button because the core script already uses it for the base jump.
I’m already well aware of ContextActionService, but I don’t really want to use it, as I have multiple controls that intertwine with one another (for example theres a slide button and while the player is on a rail it instead serves as a crouch button)
Controllers are only but so big, so I realistically can’t work around objectively unusable buttons like I can with a keyboard, plus it’s weird having to use an entirely different button to airjump instead of just pressing the jump button multiple times. Any help is appreciated, and cheers in advance!