Hi, I’d like to know if there is a way to disable certain emotes from being used in the emote wheel and via /e commands.
For example, players often use the “sleep” emote in order to glitch through walls, so is it possible to disable that emote alone?
You could use
Animator.AnimationPlayed for this, check the animation ID, if the ID matches 4686925579, to stop the animation.
Although if players are using it to glitch through walls I recommend just fixing that problem (like making thicker walls) instead of putting a bandaid over it while damaging ux for players that like that emote.