Currently I’m making a voxel based game, basically Minecraft style terrain. But I want to make the map manually, there won’t be caves or anything like that so I just want to make it myself.
But it’s a bit hard to place thousands of 4x4 stud blocks into a large map.
Basically, I’m talking about a reverse version of the plug-in part to terrain. Does anyone know if it exists?
There is not a simple way to do it, at least from what I know right now. I found this scripting Terrain tutorial page on the DevHub that might help you turn terrain into parts: Terrain Editor | Roblox Creator Documentation
Parts → Terrain is quite easy to do, but Terrain → Parts seems to be very challenging. Scripting would be heavily needed on your part as I don’t think there is a plugin for Terrain → Parts.