Just curious, want to know how I can just enable it in code for a specific thing
I know you can do it through dex if your game has it disabled/off as long as theres some sort of chat bubble script somewhere.
I don’t know what you’ve just said
I’m sorry but do you mean the regular explorer tab? Dex is a exploit GUI used to view the “explorer” in game, whether with malicious intent or not;
There is a property in the “Chat” Service called BubbleChatEnabled
Not sure if you can change it in runtime but you can try
No , I want to do it by script I have some event i want to do and I just want to make it disabled by default and enabled at a certain place
Then you make a reference to chat service and enable it at ur event, not that difficult right?
Tried it, doesnt ddddddd work at all.
What did u script? Maybe ur script for that doesnt work
No, I’m pretty sure this works:
local chat = game:GetService("ChatService")
chat.BubbleChatEnabled = false