I’m making a City game, and it’s going really well.
Of course, just like (hopefully) anyone else, I was worried about performance as I have a big map, hence I enabled Streaming.
I experimented around with the different Level Of Detail options, but none seem to be able to exclude a model from streaming.
Essentially what I mean is that if one selects the option, let’s call it “Excluded”, then the Model won’t change it looks, regardless if Streaming is enabled or not.
Tell me if this was unclear.
Is there an option to do that?
Thanks.
PS: Tell me if it’s in the incorrect category.
I don’t think there’s an option for this. What you could do is place your visual model in ReplicatedStorage and parent it to Workspace as soon as the client finds it.
--LocalScript preferably in StarterPlayerScripts
local ModelName = "Building" --replace with the name of the model that you want
local ReplicatedStorage = game:FindService("ReplicatedStorage") or game:GetService("ReplicatedStorage")
local model = ReplicatedStorage:WaitForChild(ModelName, 15)
if not model then warn("Timeout") end
model.Parent = workspace