I’d like to use my models made in Roblox in an external game engine, when I export the models from roblox it exports everything properly, textures included but textures are stripped of all their color information, what can I do to keep the colors intact?, I think color information is still there somewhere but I just don’t know how to use it
^This one is in solid view mode, as you can see all the colors are still there but they aren’t there in material preview, what do I do?