Is there a way to find the light level of an area?

Hi there,

Is there a way to find the light level of a certain area? I’m trying to implement HDR into a game, and I was wondering if there was any property that shows light level. I’ve looked in the lighting section, but I have not found anything of the sort. I know putting invisible blocks to trigger the script is an alternative, but I would like to save myself the headache.
(I hope this is the right topic for this.)

I don’t believe there’s an in-built method for that, but you can sort of estimate the light level based on the range/distance of nearby light sources, along with their brightness level. But if you want it to be even more accurate, you’ll have to take into account light source types, direction, and obstructions.

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