I want to detect where the player taps on the screen on mobile,
similar to [Mouse.Position], Because I want to set the position of the Ui to where the player taps
or to detect if he’s tap holding, so the Gui follows where he taps.
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Im pretty sure mobile users also use mouse.Position
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Really!, Thank you so much, but now, this makes my question look stupid
local UserInputService = game:GetService("UserInputService")
local function TouchTap(touchPositions, _gameProcessedEvent)
local Position = Vector2.new(touchPositions[1].X, touchPositions[1].Y)
end
UserInputService.TouchTap:Connect(TouchTap)
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