I’d like to import this simple animation I created in Blender to Roblox studio, but I’m unsure how or if I can, because I’m not sure how I’d achieve this animation in Roblox Studio. I looked around trying to find an answer but was unable to find much of one.
It really depends on what this animation uses. If it’s a skinned animation or a shape key, it’s possible. If this is a shader, it’s harder, but still possible. If its a shader, you can forget about using the model for this case since it would be easier to do this as a texture.
Or you could do the insanenot optimal in the slightest method and export the mesh per frame, import all the meshes into roblox and iterate through them to do the animation.