Is there a way to increase shadow distance?

Roblox’s shadow system is wonky atleast to me, and there is something bugging me. The shadow distance or whatever it is, is very low and it looks very weird. Is there a way to increase it?

2 Likes

In lighting there is a property, shadow softness, which controls how blurry shadows are.
However, there are a lot of lighting, post processing, atmosphere, studio etc settings which can interfere with how it renders.

1 Like

It’s not the shadow itself, but Roblox reducing the level of detail rendering on items that can cause performance drops at further distances (the grass).
Terrain is one of the main things you’ll notice this happening on.
Get a large terrain map with a lot of detail/altitude variations and a bunch of big Parts close to the Terrain surface. Zoom in an out and you’ll see how it changes, probably at the exact same distance your grass is getting less detailed.
If you select a small Part in Studio and click F to zoom to it, then click another Part far away on the map and do the same thing you may notice the Terrain detail is drastically different when the camera instantly zooms to the next Part.
It helps with performance. If you change your player settings while testing to a lower value you’ll notice this distance probably gets a lot closer, or the detail isn’t even rendered as much in the first place.