I’ve imported some ui from photoshop, but it keeps being blurry whenever I make it smaller. Any ways to outrun that issue? I’d like it to stay sharp
Setting ResampleMode of the ImageLabel/ImageButton to Pixelated will cause the images to use Nearest Neighbour, resulting in sharper, yet not so pretty results.
Another way is to export smaller versions, and with a script, change the IDs to the larger (or smaller) resolution images based on scale. This would provide you more control over the expected results, but in the game you can only use the downscaled versions for specific UI Image sizes (a 64x64 file for example is best used for 64x64 [or even slightly smaller] ImageLabels or ImageButtons).