Hello, im currently trying to find a solution to newly spawned models that have to connect to the server script service and events, to do that my solution was to clone scripts but here my question:
Is there a way to know a :Clone() origin?
hope you have a solution, thanks
-Thanks for reading, elpanlo
You can put an object value inside of the cloned model to keep track of the original item:
local clonedItem = game.ReplicatedStorage.MyItem:Clone() local originalItem= Instance.new("ObjectValue") originalItem.Parent = clonedItem originalItem.Value = game.ReplicatedStorage.MyItem clonedItem.Parent = workspace