I am trying to make a simple rig with humanoid die by a script inside of it due to organisation issues. (Ask me to explain if you need to)
I cannot find a way to do it without using a invisible part underneath it which means it is not inside the rigs model.
I could not find anything about this on the forum.
As a builder i do not script much so i only know the very basics.
Thank you,
username14567891
Ze_tsu
(Ze_tsu)
#2
Why don’t you just define the path for the humanoid and do whatever you need to (set its health to 0?, destroy the model?, etc).
E.g
local Humanoid = workspace.MyNPCExample.Humanoid -- path to the rigs humanoid
Humanoid.Health = 0 -- set it to 0, which kills it
Note it doesn’t matter where the script is. All you need to do is define the humanoid of it.
1 Like
I appreciate the help. Thank you. :]