For example, I want to make a simple grab system, and I want to use Drag Detector for that.
But what can I do to prevent putting Drag Detector in every part that I want to be grabbable?
Can I use Tags for that? and if I can, Please explain me how
For example, I want to make a simple grab system, and I want to use Drag Detector for that.
But what can I do to prevent putting Drag Detector in every part that I want to be grabbable?
Can I use Tags for that? and if I can, Please explain me how
Yes, you can use Tags for that, which would use CollectionService.
CollectionService - Documentation
local CollectionService = game:GetService('CollectionService')
local Tag = 'Draggable'
for _, v in pairs(CollectionService:GetTagged(Tag)) do
local DragDetector = Instance.new('DragDetector')
DragDetector.Parent = v
end
Thanks a lot, you saved my game
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