Is there a way to make slow motion in roblox and keep the same physics?

I genuinely can’t figure out how it could be done. Haven’t messed with walkspeed because it’s not the problem. I wanna make jumps work.
This is what I’ve done: (Speed is 0.5 if you’re wonder)

game.Workspace.Gravity = 196.2 * Speed
p.Character.Humanoid.JumpHeight = 7.159

The JumpHeight part doesn’t seem to change anything sadly.

Try JumpPower instead of JumpHeight.

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The thing is, jumppower is affected by gravity and jumpheight isn’t if you just set it to 7.159. 50 Jumppower with gravity split in 2 let’s you jump like 18 studs high.

Then if you want JumpHeight to take effect, disable JumpPower on StarterCharacterScripts, which should enable JumpHeight.

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