Is there a way to make the humanoid turn faster?

I’m making a smash game, and I want to make it so that the player can turn around more faster, when there going right and left, is this possible?

Could you give a little more context on what you mean by “turn around”

By camera or Character?

Character

the only way to do that is with shift lock and high dpi or scripts ( i don’t know how you would do this with a script

Answer:

You need to use the Move() method to move the Humanoid.

Example:

local h = game.Players.LocalPlayer.Character.Humanoid

local a = game.Players.LocalPlayer.Character:GetChildren()[1]

h.Move:Connect(function(v)

a.CFrame = a.CFrame * CFrame.Angles(0,math.rad(v.lookVector.X*10),0)

end)

And the ROBLOX API:

https://wiki.roblox.com/index.php?title=API:Class/Humanoid/Move

Is there an easy way to make a player explode?

I need to make it so that when a player clicks on a player, they will explode.

I have tried:

local player = game.Players.LocalPlayer.Player

local c = player.Character

local h = c.Humanoid

local player2 = game.Players.Player2.Player

local c2 = player2.Character

local h2 = c2.Humanoid

local p = Instance.new(“Part”)

p.Name = “Head”

p.Parent = c

p.Transparency = 1

p.CanCollide = false

local g = Instance.new(“BodyPosition”)

g.Parent = p

g.Name = “PlayerClick”

g.MaxForce = Vector3.new(0,0,0)

g.Position = c2.Head.Position

local t = Instance.new(“ClickDetector”)

t.Parent = c.Head

t.MaxActivationDistance = math.huge

t.MouseClick:Connect(function()

g.Position = c2.Head.Position

end)

local pr = Instance.new(“Part”)

pr.Name = “Head”

pr.Parent = c

pr.Transparency = 1

pr.CanCollide = false

local dr = Instance.new(“BodyPosition”)

dr.Parent = pr

dr.Name = “PlayerClick”

dr.MaxForce = Vector3.new(0,0,0)

dr.Position = c2.Head.Position * Vector3.new(2, 1, 2)

local tr = Instance.new(“ClickDetector”)

tr.Parent = c.Head

tr.MaxActivationDistance = math.huge

tr.MouseClick:Connect(function()

dr.Position = c2.Head.Position * Vector3.new(2, 1, 2)

end)

local fr = Instance.new(“Part”)

fr.Name = “Head”

fr.Parent = c

fr.Transparency = 1

fr.CanCollide = false

local lr = Instance.new(“BodyPosition”)

lr.Parent = fr

lr.Name = “PlayerClick”

lr.MaxForce = Vector3.new(0,0,0)

lr.Position = c2.Head.Position * Vector3.new(3, 1, 3)

local yr = Instance.new(“ClickDetector”)

yr.Parent = c.Head

yr.MaxActivationDistance = math.huge

yr.MouseClick:Connect(function()

lr.Position = c2.Head.Position * Vector3.new(3, 1, 3)

end)

local or = Instance.new(“Part”)

or.Name = “Head”

or.Parent = c

or.Transparency = 1

or.CanCollide = false

local ur = Instance.new(“BodyPosition”)

ur.Parent = or

ur.Name = “PlayerClick”

ur.MaxForce = Vector3.new(0,0,0)

ur.Position = c2.Head.Position * Vector3.new(4, 1, 4)

local ir = Instance.new(“ClickDetector”)

ir.Parent = c.Head

ir.MaxActivationDistance = math.huge

ir.MouseClick:Connect(function()

ur.Position = c2.Head.Position * Vector3.new(4, 1, 4)

end)

local ar = Instance.new(“Part”)

ar.Name = “Head”

ar.Parent = c

ar.

Are you using a normal Roblox character?
They turn as soon as you change control inputs.
Please explain it with more details so we can understand.

@xDeltaXen for the sake of all our eyesight please format your code blocks by putting 3 backticks (```) before and after you copy code here so it’s easier to read. It also looks like you’ve put an entire script in your reply that doesn’t need to be there.

I have put tabs in the script but it does not format it.

Tabs don’t format it.
If you copy/paste a script here, either use the </> tool in your Reply toolbar, or manually type ``` before and after it.

I will consider this in future replies. Considered.

1 Like

Can you delete this post? Its been 7 months…