so instead of using Instance.new(“Sound”) or the bad idea of putting all my sounds in rep storage (memory killer), is there a way to just play a sound as if it were coming from repstorage but without actually making the instance? like using soundserivce or smthn
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I believe you can’t do that without instance
but if you want it to play but doesn’t need to be parented to anything, you can call function game:GetService('SoundService'):PlayLocalSound(sound)
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ive been on this platform for so long and have never heard of this.
im curious if its less effective than just making a sound object but who cares. THX A TON!