I want to see the preview of what would my animation be like before I place it into a seat, and by previewing I mean being able to see the dummy while I move it to fit the seat properly. I think there is a way other than just running the game and checking whether it fits but it’s a tad bit time-consuming.
(Ability to preview the animation while I make it fit into the mesh)
Well I somewhat found a way. Apparently running the game and using the seat to provoke the animation works in-game and by using the move tool I can place the seat where I would like it to be without not seeing what would the placement look like, only issue I ran into is that once I’ve stopped the game the placements do not save.
I’ve managed to find a solution to this as well as to this topic. I can actually head to Test and start a server with the amount of players that I wish to put in (in cases such as doing 2=1 idle animations I’d run 2 players instead of 1). I was able to make live changes on the server while also being able to preview the character. Though as mentioned before I was unable to save my placements upon saving the game, I am able to now by saving the file on the server and the placements saved as expected.
server = A new tab using Studio will open named server
Hoped this will help other people when they wish to preview their vibe animations for their game!