Hello, I am in the process of creating a kit system where players can choose to equip a kit. After a player equips a kit, they get tagged using CollectionService. But what happens if a player equips multiple kits? I’d have to remove all of their tags before giving them the new kit tag. Is there any way to remove all tags from a player at once?
I’ve read about CollectionService, i got a solution:
local tagsPlace = player.Character.HumanoidRootPart --Or anywhere you place your tags, bwah!
local tags = game:GetService("CollectionService"):GetTags(tagsPlace)
for i,tag in pairs(tags) do
game:GetService("CollectionService"):RemoveTag(tagsPlace, tag)
end
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Oh my god thank you so much!
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I see you are kinda new to here, it is better to just put a button instead of reply, you can get flagged. Im glad to hear this, but just a like would be as much as needed.
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