Is there a way to rotate a character about its center for an animation?

I’m creating a really basic rolling animation and want to rotate my model about the center 360 degrees. I can rotate the entire model about the lower torso, but that doesn’t create the desired effect. Is there any way I can achieve this?


I’m a little confused by the issue.

There should be a root part you can rotate in the animation editor where all the other limbs rotate with it.
Probably the HumanoidRootPart, if you rigged that as well.

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