I have a cylinder part that has a brick texture. I want it to face horizontally instead of vertically. Is there a way to rotate it or do I need to use a mesh?
Here is how it looks like at the moment, below is how I want it to look like
I have a cylinder part that has a brick texture. I want it to face horizontally instead of vertically. Is there a way to rotate it or do I need to use a mesh?
Here is how it looks like at the moment, below is how I want it to look like
You can use a simple image editor to rotate the image 90 degrees, then upload that decal and use it.
Sadly, there’s no way to flip or rotate decals and textures inside Roblox Studio.
(Another way could be to union the cylinder with a part that is rotated 90 degrees compared to the cylinder, and if you use that part as the main part, then any texture that is applied to the union will be based on the main part’s rotation, making it look right on the cylinder).
I’ve already tried that method, and it didn’t work. It only works with the default Roblox textures.
SMH… there is not any way to get decals or textures to rotate. However, you can either use surface GUI’s with images (because you can rotate those), or try getting a custom cylinder from the toolbox that has a different orientation. Personally, I always use cylinders from the toolbox when it comes to decals: