Is there a way to seamlessly teleport between places?

Hey there! Is there any way to seamlessly teleport between different places (like two different games). I’m asking because of smooth terrain’s inability to paint color over certain regions, and I tried making terrain in Blender but failed miserably.

So I want to make a system like this:

  1. You touch a part.
  2. It blackens out your screen so that you don’t notice very well.
    Now here’s the tricky bit.
  3. While their screen is blacked out, it teleports them to a different game quietly.
  4. Gives back the player’s vision, and they’re in a different game, and they didn’t even notice the teleporting.

Any feedback to this is greatly appreciated!

The time between teleportation is based on the users ping. What I did for my game is I would make the event to teleport happen slightly earlier. I guess it is easy to implement in my game as it is a space game but vice versa you could also use replicated first to show a gui saying “loading”

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Take a look at the functions in TeleportService and ReplicatedFirst.
Specifically:

There’s also this tutorial but I think it’s a little outdated.

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I know about ReplicatedFirst:RemoveDefaultLoadingScreen and everything else. I want to know how to make a seamless teleportation system between different places. Sorry if I am misunderstanding anything.

Teleportation works by literally going to a different roblox game. There is no way to do that instantly. However what we have shown you is ways to make it less noticable.

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I didn’t say instantly, I said seamlessly. I’ll try out your suggestions when the time comes. Thanks!

Controls are Q to accelerate, mouse to move. Is this what you mean’t by seamless? (go to the planet) No Blocks Sky - Roblox

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No, I could tell quite easily I was being teleported.

But, oh well, I’ll try.