Hey there! Is there any way to seamlessly teleport between different places (like two different games). I’m asking because of smooth terrain’s inability to paint color over certain regions, and I tried making terrain in Blender but failed miserably.
So I want to make a system like this:
You touch a part.
It blackens out your screen so that you don’t notice very well.
Now here’s the tricky bit.
While their screen is blacked out, it teleports them to a different game quietly.
Gives back the player’s vision, and they’re in a different game, and they didn’t even notice the teleporting.
The time between teleportation is based on the users ping. What I did for my game is I would make the event to teleport happen slightly earlier. I guess it is easy to implement in my game as it is a space game but vice versa you could also use replicated first to show a gui saying “loading”
I know about ReplicatedFirst:RemoveDefaultLoadingScreen and everything else. I want to know how to make a seamless teleportation system between different places. Sorry if I am misunderstanding anything.
Teleportation works by literally going to a different roblox game. There is no way to do that instantly. However what we have shown you is ways to make it less noticable.