So Basically if the player spawns at a spawn point, is there a way to tell which one it is?
Like if I have,
SpawnPointA
if playerSpawnedAt SpawnPointA then
print('Player spawned at point A')
end
So Basically if the player spawns at a spawn point, is there a way to tell which one it is?
Like if I have,
SpawnPointA
if playerSpawnedAt SpawnPointA then
print('Player spawned at point A')
end
You can use Player.RespawnLocation
Im trying to get it but it just says it is nil
local respawnPoint = player.RespawnLocation
print(respawnPoint.Name)
You have to set a respawn location…
Oh. Ok I think I can make this work
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.