Is there a way to stream massive ammounts of data without lag?

Hey all.

Is there a way to stream massive ammounts of data from an external server to Roblox without it being a laggy mess? (I am talking about potentially streaming gigabytes of FFT data into the game at a time)

For more context, read this post.

tl;dr I need a way of streaming gigs of data fast without lag for a system I am making.

If you are streaming audio I’d recommend checking out lossy audio compression algorithms like AAC (but you’d use an opensource one) and making a simplified one in luau.