Is there a way to weld a tool to a starter character to prevent the tool from falling?

Problem:
A custom arm that was made for the robot(my starter character), is now a tool so a local script can run that is in it, the problem is, tool grip editor won’t help because my starter character isn’t a dummy rig, and nothing is anchored, everything is welded.

Desired output:

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Just weld the tool handle to the robot with scripts.

(use Welds or WeldConstraint if you want it rigid, Motor6Ds if you want to animate it.)
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