Is there a work around for the pitch shift sound effect

Hi! I’m trying to make a sort of rhythm game where you play the actual instruments and I’ve tried using the pitch shift sound effect, but it’s only going up to 2 and that’s it. Any help will be appreciated :).

Adding multiple PitchShiftSoundEffects seems to work for me, although that may not be a good solution.

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Yeah I tried that before and it did work, but it kept making the note flatter (which I do not want)(I did try things like the x^.5 which is the square root of the x and doubling the pitchshift sounds).

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