Is there an alternative to making curved roads?

Hey!

I’m trying to make a road in studio and curve it so it makes a full circle using the archimedes plugin, but it’s causing issues were colliding into each other and sticking out the other end, s seen here;

Screen Shot 2021-01-13 at 12.39.12 am
Screen Shot 2021-01-13 at 12.39.26 am
Screen Shot 2021-01-13 at 12.39.21 am

I’m sure there must be an alternative to this that voids this issue.

If you have any ideas please do mention them I’d be very grateful for any suggestions.

3 Likes

Use the GapFill Plugin Stravant - GapFill & Extrude - Roblox
You will have to scrap the old roads, though. First, set up an outline for the road (the very edges of it, where the road sides end. Set up thin parts marking the boundaries), then use the plugin to fill in the gap inbetween the outlines. Afterward, union the road into a chunk (to limit parts).

That road looks easy enough, you might want to consider making remaking it without the use of a plugin for the best results. Good luck!

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Thanks for the reply, much appreciated. I’ll try this out!

Just a suggestion, I find something that works for one person will have completely different results for another. Best of luck with your build!

Use the ResizeAllign plugin to correct those parts sticking through one another.

To speed up this process, generate the full circle with Archimedes and gapfill between two sidewalks on opposite sides that are parallel to one another (this will create a part that is perfectly centered).
You can now delete all road segments except for any sequence of three. You’ll use these three to make your corrected piece with ResizeAllign, utilizing the road both left and right to repair the one in the center. The part in the center will be your corrected road, the ones on the left and right only serve to line up the center road’s parts, so they don’t matter and can be deleted afterwards.
After you make the corrections, you can delete the left and right road segment and you should be left with your one properly sized road segment. After that, you can duplicate the segment and rotate it around the centerpoint you made earlier, so each road segment will line up perfectly.

With this process:
-all of your road parts will be of equal length to one another,
-there’s no need to go through the time-consuming process of correcting every single part in the circle with ResizeAllign,
-there’s no need no need to union anything (which is generally poor practice, and can have negative effects on performance and player collision)

I have a guide on this type of curvature here:

2 Likes

There is a great plugin that fixes this for you.

Actually it will happen still with Ropeater, trust me I’ve tried before and have had the issue he posted about. It runs into a similar problem he had with Archimedes.

Oh, i’ve never had that issue before. Good to know.

Thanks! This worked great and is very informative.