Hello - I am offering my services as a builder. I have been creating on Roblox somewhere between eight and nine years now, though only on an acceptable level of proficiency for four to six of those years.
I can build most things utilizing your preferred style and level of detail. I would say the greatest skill set I have when it comes to building is my ability to problem solve to complete difficult and intricate designs in an efficient way, all without any need for programs outside of Studio. This helps adhere to the overall Roblox look we’ve all come to know and love.
What I will not build:
Thanks for your time.
(Above is made with nothing except a few thousand parts)
The work showcased below is split into three categories. You can browse by individual project, or more specifically by style and level of detail. I tried to spread the examples out well enough to avoid having many repeats. I hope this format makes it easier to see whether or not my capabilities fit what you’re looking to have made.
Irithyll Tower Showcase (Personal)
Though outdated, it still remains my only completed showcase. I planned to expand (which explains the long walk up) but ended up scrapping the other areas I finished. It’s recommended you visit in-game for this one.
Unnamed Museum (Personal)
A build meant to be a futuristic looking museum. The place took inspiration from several real world locations.
The Clown Killings Reborn Lobby (Lua_Basics) 🌟NEW
An open-concept lobby for Lua_Basic’s The Clown Killings Reborn.
Space Outpost Tycoon (ObsidianOne) 🌟NEW
A tycoon map for ObsidianOne’s Space Outpost Tycoon including tools and armors. Tree asset and shop NPCs provided by client.
Car Crushers 2 Maps (Panwellz) 🌟NEW
Maps commissioned by Panwellz for Car Crushers 2.
The Conquerors 3 Skins (BrokenBone)
A themed model set (Halloween, Alien) commissioned by BrokenBone for The Conquerors 3.
Valiant Valors Lobby (ChiefDays)
Lobby commissioned by ChiefDays. Uses mesh flora assets provided by client. Smooth Terrain created by Domeboybeene.
Xbox One Hub (Yellow Gearworks)
This build was originally planned to be a hub for featured games on the Xbox One console. The booths would have had a model display to represent the game with the thumbnail curving as a beam behind it, which would teleport the player once approached.
It’s hard to appreciate from the screenshot view, but the best eye-catching feature was the neon pattern on the curved ramp, which took a good deal of brainstorming to line up correctly and smoothly.
Doroku's Club (Infinite Studios)
A commission for Doroku of Infinite Studios. The first thing one would notice in this game is the unusual amount of dark and empty space. This was a purposeful decision since color was meant to be drawn primarily from the amazing lighting system they developed, player tools, and the skybox which reflects off of glass trim pieces around the map. An old version of their lighting that isn’t set up properly is still in the main room for screenshot purposes.
(No scripts used)
(More so the intricacy of the design, rather than the build itself)
(Entire neon sign made with parts, including helmet)
I’m most often online during the afternoon, eastern standard time. My schedule is currently very open, so chances are I will be able to fit your project into my week. Contact me via Discord for the quickest response. My DMs are open to non-friended individuals.
The primary determinant of price is the estimated time required for completion. The theme and level of detail are secondary factors. My price range is flexible, so feel free to discuss this with me to figure out what works best for both of us.
Acceptable payment options are group funded robux and USD.