Is there an easy way to animate slithering?

I want to animate my deep sea snake-eel thing. I just want it so be basic sine wave phase shift motion, such as demonstrated here:


I rigged my snake in Blender and if it’s not possible in Roblox then I’d be fine with doing it in Blender. Here’s what the snake looks like with the bones inside:

Any help is appreciated!

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In blender open up the graph editor by pressing Shift+F6. After that select your joint and add a keyframe by pressing I. Then go to modifers in the far right edge and add the “Built-In Function” modifier. Adjust how you want and do this to add the joints or just use IK to do it.

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You can’t directly apply modifiers to armatures

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You can. In graph editor. You can.

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Good to know
But I think I will use physics instead

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