Is there an easy way to apply shirts and pants to non-humanoid npcs?

–most of the topics covering this were made 7~5 years ago and had no solution–

so, I am trying to make a bacon npc that doesn’t use humanoids, but I wasn’t able to do that

without humanoids (using a decal)
{84ADA520-3654-4FA2-ABD7-22DBD0E65B0B}
with humanoids (using shirts and pants)
{BDCACE90-136D-49C6-9266-0300B688E88E}

ik that I can import the model into blender and unwrap and so on but that is just so much work so i am asking if there is a direct way to do this (without using humanoids)

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Apply the character mesh to each of the limbs and then put a decal.

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the shirt is applied kina like a texture so it needs a mesh that follows its uv map. If the rig you are using does this all you need to do is try applying the shirt as a texture in the meshes texture ID box (in its properties) (not add a texture like decal)

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