Is there an event to see if a part ends up being apart of a weld?

Making something that requires me to see when the part becomes apart of a weld.

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Unfortunately, there is no event that checks for this. However, you can consider using either of the following functions that simply check for connections.

https://developer.roblox.com/en-us/api-reference/function/BasePart/GetConnectedParts
https://developer.roblox.com/en-us/api-reference/function/BasePart/GetJoints

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