In my new game, click detectors are really important for how the game works. But now, I want to include a torch that the player has to hold constantly. Right now, I’m making the player hold out a tool to achieve this. However, there’s an issue because tools mess up with the click detectors. Is there a different method to achieve what I want to do?
You can try welding it to hand of the character and and set the torch’s part position or primary part position if it’s a model (With “Model:PivotTo()”.) To the Arm and maybe add a offset to make appear in the player’s hand.
And I think you can play an animation to make the player hold out the touch.