Hello! I have been using BodyVelocity for a long time. But the problem is every part when I add bodyvelocity always floats a bit before actually moving.
I wonder if there’s a better velocity.
I’ve heard about BodyAngularVelocity, but I just don’t understand the difference between it and bodyvelocity.
Please explain to me if you can.
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Look up the documentation of BodyForce
, LineForce
, LinearVelocity
, & :ApplyImpulse
and see which one works the best for you, all of these apply velocity to the targetted instance.
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