I am trying to figure out a way to get the children in a model for a local script.
so i can just say box. Anchored = false then when clicked all the children inside the box get unanchored.
But the code for local box = game.workspace.box:getchildren doesn’t work the get children dosent even come up for a quick code
Box is the model inside of workspace and inside of box there is 4 different parts called parts
My code so far is
Local box = game.workspace.box
But i want it aomething like local box = game.workspace.box:getchildren
Is this even possible