Is there any way to access temporary files in Roblox?

For purposes of replacing certain audio in a game on the client side, is it possible to access downloaded assets and replace them with other ones?
If you don’t understand what I’m saying, I’ll put it as simply as I can: There are temporary files downloaded when you join a game, I believe, for things like audio and images (pretty much any asset). Is there a way to access these files?
The most similar thing I can think of to this is “rbxasset://” (not to be confused with “rbxassetid://”), where you can add or change assets on the client side if the game has added support for it.

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Trying to access temporary files in Roblox, such as downloaded assets like images and audio is sadly not supported officially by Roblox. The closest method that is available is using rbxasset// which allows games to reference local assets IF they have been added with support for it (which is what you also mentioned in your topic text). But however, attempting to modify or replace these assets dynamically is sadly generally restricted due to security and integrity concerns.

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