Is there any way to change the front of BasePart?

This image will explain everything:

RobloxScreenShot20221107_193904761

Is there any solution to this?

I think just rotating it should be fine

It is not, since the front rotates with the instance.

Then unwield the instance, rotate it, and wield it back

Can you send me screenshot of the model in explorer?

I didn’t mean that, I just wonder can I change this thing without rotating the object? Because this is very bad if we use meshes. We can’t perform the same trick on MeshPart.

You cannot change the front face of a base part as far as I know. Is it a singular mesh?

Well then I am afraid you can’t change the front. But if you did the mesh, you could just open it again in Blender and rotate it

It is.

insert arabish-gibberish here (tree and ero limit)

So, I found a little solution to that…
Basically I just give my mesh additional rotation in script, making its supposed “front” in, well, front.
(something like Lua mesh.CFrame += CFrame.Angles(0, math.rad(90), 0)).

2 Likes

Yeah you can’t do that inside of studio. Just do it in a 3D program

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.