I built a game, not realizing when i did it that all generated terrain and whatnot is really far away from origin, so spawning in stuff is pretty annoying. Is there any way that I can change the place’s origin (move 0,0,0) ?
Unless you move everything so that 0,0,0 is where you want it to be…
If everything, Terrain and all, is 1000 studs off on the X axis you’d have to move it all -1000 studs to get 0,0,0 in the ‘correct’ location.
Why do you want it this way, just to make the values closer to 0,0,0 for Parts and Models in your game?
Or do you want it so that the player spawns at the center of the map? For that just use a SpawnLocation Part instead.
It’s not super important that I change it, but just for sake of organization having the map off of origin is a bit bothersome and annoying lol
Yeah, I have an Obby that 0,0,0 is located over empty space and when I’m testing the spawn script has to be disabled to test at the location I’m working at, so if I die I end up falling and dying over and over.