Is there any way to export the roblox R15 rig as an .FBX without messing up the rig?

Basically what the title says. I specifically need a .FBX rigging for some plugins I’m using regarding animation in Blender. As you may know, there’s alredy a plugin for Studio to export and build the rig inside blender, but it is impossible to export as any other format, the rigging just gets messed up (image below)


This is how it is supposed to look

and this is how this looks when you export and then import it as an .FBX

To export the Roblox R15 rig as an .FBX without issues, double-check export settings in Blender, especially ‘Armatures’ and ‘Bake Animation’. Sometimes manual bone adjustments are needed.

image
Is this of any importance?

I suppose so, the “Root” node is typically the base or starting point of a bone chain.

The rig still is broken, for whatever reason. Do you know if there’s any other way?

These are the settings I used to export it:

image

The only reason I could think is the scale, ensure that your model and rig are scaled correctly.

1 Like