The only way I know of to set the clouds’ movement speed is by setting the global wind vector. Unfortunately, the current limit for each dimension is 1000. Is there any way to bypass this and make it even faster?
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not sure of a bypass, but you could make some cloud meshes or parts and move those however fast you want. You probably could mix the two to get the desired effect.
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you can change the GlobalWind property of Workspace
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i kid you not
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seriously, you’re probably better off using particle emitters or something else to make your own clouds if you want them to be faster
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