Is there any way to make my game render / load the map? like minecraft (when you get close to parts they load)?

On my map I use “game: IsLoaded ()” and “CharacterAdded” to know when the game loaded for a player

so I thought about making a progressive load, that is, as it progresses, everything that gets close to it is loaded, but I have no idea how to do that.

is there any way to do this?

Or at least prioritize that something be loaded first?

1 Like