Is there any way to make the camera follow the torso including rotations?

so what i’m trying to do is make it so that the camera is on the torso, and it follows the torso INCLUDING when the torso rotates.

what i mean is, lets say your character does… a cartwheel. i’d like to make it so that the camera is ALWAYS the same angle as your torso/character.

is there any way i can achieve this? thanks!

You can set the Camera’s CameraMode to be Scriptable, and every frame set the Camera’s CFrame to be the Torso’s CFrame * a certain offset CFrame.

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